This website requires JavaScript.
Explore
Help
Sign In
Deukhoofd
/
PkmnLib.NET
Watch
1
Star
0
Fork
0
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
83f6a183e32b7c6338f92f0a6686ddd6d1765119
PkmnLib.NET
/
PkmnLib.Dynamic
/
Models
T
History
Deukhoofd
d57076374f
Build / Build (push)
Successful in 1m3s
Details
Some initial work on prescient AI, AI runner, and some random fixes
2025-07-05 17:48:51 +02:00
..
Choices
Implement highest damage AI, further work on AI runner, random fixes
2025-07-05 14:56:25 +02:00
Serialized
Add all missing docs
2025-05-03 14:18:12 +02:00
Battle.cs
Some initial work on prescient AI, AI runner, and some random fixes
2025-07-05 17:48:51 +02:00
BattleChoiceQueue.cs
Refactor move classes to implement respective interfaces for better structure
2025-06-28 12:02:24 +02:00
BattleParty.cs
Initial setup for testing AI performance, random fixes
2025-07-05 13:56:33 +02:00
BattleRandom.cs
More work on refactor to interfaces
2025-06-29 12:03:51 +02:00
BattleResult.cs
Style cleanup
2025-03-02 17:19:57 +01:00
BattleSide.cs
Further work on the script interface rework
2025-07-05 11:30:18 +02:00
DamageSource.cs
Implements more abilities
2025-06-09 12:10:25 +02:00
ExecutingMove.cs
More abilities
2025-06-09 18:16:29 +02:00
LearnedMove.cs
Initial setup for testing AI performance, random fixes
2025-07-05 13:56:33 +02:00
Pokemon.cs
Implement highest damage AI, further work on AI runner, random fixes
2025-07-05 14:56:25 +02:00
PokemonPartyImpl.cs
Initial setup for testing AI performance, random fixes
2025-07-05 13:56:33 +02:00