19 lines
471 B
C#

using PkmnLib.Static.Moves;
namespace PkmnLib.Plugin.Gen7.Scripts.Side;
public class MatBlockEffect : Script
{
/// <inheritdoc />
public override void BlockIncomingHit(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref bool block)
{
if (executingMove.UseMove.Category != MoveCategory.Status)
block = true;
}
/// <inheritdoc />
public override void OnEndTurn(IBattle battle)
{
RemoveSelf();
}
}