2025-03-08 15:48:33 +01:00

56 lines
1.8 KiB
C#

using System.Linq;
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "ingrain")]
public class IngrainEffect : Script
{
private readonly IPokemon _owner;
public IngrainEffect(IPokemon owner)
{
_owner = owner;
}
/// <inheritdoc />
public override void PreventSelfSwitch(ISwitchChoice choice, ref bool prevent) => prevent = true;
/// <inheritdoc />
public override void PreventSelfRunAway(IFleeChoice choice, ref bool prevent) => prevent = true;
/// <inheritdoc />
public override void OnEndTurn(IBattle battle)
{
var heal = _owner.BoostedStats.Hp / 16;
_owner.Heal(heal);
}
/// <inheritdoc />
public override void FailIncomingMove(IExecutingMove move, IPokemon target, ref bool fail)
{
if (move.UseMove.Name == "roar" || move.UseMove.Name == "whirlwind")
{
fail = true;
}
}
/// <inheritdoc />
public override void ChangeEffectiveness(IExecutingMove move, IPokemon target, byte hit, ref float effectiveness)
{
var battleData = target.BattleData;
if (battleData == null)
return;
if (move.UseMove.MoveType.Name != "ground")
return;
var targetTypes = target.Types;
var typeLibrary = battleData.Battle.Library.StaticLibrary.Types;
effectiveness =
// Get the effectiveness of the move against each target type
targetTypes.Select(x => typeLibrary.GetSingleEffectiveness(move.UseMove.MoveType, x))
// Ignore all types that are immune to ground moves
.Where(x => x > 0)
// Multiply all effectiveness values together
.Aggregate(1.0f, (current, x) => current * x);
}
}