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Finish script interface refactor
2025-07-06 10:27:56 +02:00

24 lines
866 B
C#

namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <summary>
/// Limber is an ability that prevents the Pokémon from being paralyzed.
///
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Limber_(Ability)">Bulbapedia - Limber</see>
/// </summary>
[Script(ScriptCategory.Ability, "limber")]
public class Limber : Script, IScriptPreventStatusChange
{
/// <inheritdoc />
public void PreventStatusChange(IPokemon pokemon, StringKey status, bool selfInflicted, ref bool preventStatus)
{
if (status != ScriptUtils.ResolveName<Status.Paralyzed>())
return;
// If the status is being inflicted by a move, we can also prevent the move from inflicting it
if (selfInflicted)
return;
pokemon.BattleData?.Battle.EventHook.Invoke(new AbilityTriggerEvent(pokemon));
preventStatus = true;
}
}