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Finish script interface refactor
2025-07-06 10:27:56 +02:00

208 lines
6.3 KiB
C#

using System.Collections;
using System.Diagnostics.CodeAnalysis;
using PkmnLib.Dynamic.ScriptHandling.Registry;
using PkmnLib.Static.Utils;
namespace PkmnLib.Dynamic.ScriptHandling;
/// <summary>
/// A script set is a collection of scripts that can be accessed by a key.
/// We can add, remove, and clear scripts from the set.
/// This is generally used for volatile scripts.
/// </summary>
public interface IScriptSet : IEnumerable<ScriptContainer>, IDeepCloneable
{
/// <summary>
/// Adds a script to the set. If the script with that name already exists in this set, this
/// makes that script stack instead. The return value here is that script.
/// If the script was blocked from being added, this will return null.
/// </summary>
/// <param name="script">The script to add.</param>
/// <param name="forceAdd">If true, the script cannot be blocked, and will always be added</param>
ScriptContainer? Add(Script script, bool forceAdd = false);
/// <summary>
/// Adds a script with a name to the set. If the script with that name already exists in this
/// set, this makes that script stack instead. The return value here is that script.
/// </summary>
ScriptContainer? StackOrAdd(StringKey scriptKey, Func<Script?> instantiation);
/// <summary>
/// Gets a script from the set using its unique name.
/// </summary>
ScriptContainer? Get(StringKey scriptKey);
/// <summary>
/// Tries to get a script from the set using its type.
/// </summary>
bool TryGet<T>([NotNullWhen(true)] out T? script) where T : Script;
/// <summary>
/// Gets a script from the set using its type.
/// </summary>
T? Get<T>() where T : Script;
/// <summary>
/// Removes a script from the set using its unique name.
/// </summary>
void Remove(StringKey scriptKey);
/// <summary>
/// Removes a script from the set using its type.
/// </summary>
void Remove<T>() where T : Script => Remove(ScriptUtils.ResolveName<T>());
/// <summary>
/// Clears all scripts from the set.
/// </summary>
void Clear();
/// <summary>
/// Checks if the set has a script with the given type.
/// </summary>
bool Contains<T>() where T : Script => Contains(ScriptUtils.ResolveName<T>());
/// <summary>
/// Checks if the set has a script with the given name.
/// </summary>
bool Contains(StringKey scriptKey);
/// <summary>
/// Gets a script from the set at a specific index.
/// </summary>
ScriptContainer At(int index);
/// <summary>
/// Gets the number of scripts in the set.
/// </summary>
int Count { get; }
/// <summary>
/// Gets the names of all scripts in the set.
/// </summary>
IEnumerable<StringKey> GetScriptNames();
}
/// <inheritdoc cref="IScriptSet"/>
public class ScriptSet : IScriptSet
{
private readonly IScriptSource _source;
private readonly List<ScriptContainer> _scripts = [];
/// <inheritdoc cref="IScriptSet"/>
public ScriptSet(IScriptSource source)
{
_source = source;
}
/// <inheritdoc />
public IEnumerator<ScriptContainer> GetEnumerator() => _scripts.GetEnumerator();
/// <inheritdoc />
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
/// <inheritdoc />
public ScriptContainer? Add(Script script, bool forceAdd = false)
{
if (!forceAdd)
{
var preventVolatileAdd = false;
_source.RunScriptHook<IScriptPreventVolatileAdd>(x =>
x.PreventVolatileAdd(_source, script, ref preventVolatileAdd));
if (preventVolatileAdd)
return null;
}
var existing = _scripts.FirstOrDefault(s => s.Script?.Name == script.Name);
if (existing != null)
{
if (existing.Script is IScriptStack stackable)
stackable.Stack();
return existing;
}
script.OnRemoveEvent += s => Remove(s.Name);
var container = new ScriptContainer(script);
_scripts.Add(container);
script.OnAddedToParent(_source);
return container;
}
/// <inheritdoc />
public ScriptContainer? StackOrAdd(StringKey scriptKey, Func<Script?> instantiation)
{
var existing = _scripts.FirstOrDefault(s => s.Script?.Name == scriptKey);
if (existing != null)
{
if (existing.Script is IScriptStack stackable)
stackable.Stack();
return existing;
}
var script = instantiation();
if (script is null)
return null;
script.OnRemoveEvent += s => Remove(s.Name);
var container = new ScriptContainer(script);
_scripts.Add(container);
script.OnAddedToParent(_source);
return container;
}
/// <inheritdoc />
public ScriptContainer? Get(StringKey scriptKey) => _scripts.FirstOrDefault(s => s.Script?.Name == scriptKey);
/// <inheritdoc />
public bool TryGet<T>([NotNullWhen(true)] out T? script) where T : Script
{
var scriptName = ScriptUtils.ResolveName<T>();
var container = _scripts.FirstOrDefault(sc => sc.Script?.Name == scriptName);
if (container?.Script is not T s)
{
script = null;
return false;
}
script = s;
return true;
}
/// <inheritdoc />
public T? Get<T>() where T : Script => Get(ScriptUtils.ResolveName<T>())?.Script as T;
/// <inheritdoc />
public void Remove(StringKey scriptKey)
{
var script = _scripts.FirstOrDefault(s => s.Script?.Name == scriptKey);
if (script is null)
return;
script.Script?.OnRemove();
script.Clear();
}
/// <inheritdoc />
public void Clear()
{
foreach (var script in _scripts)
{
if (!script.IsEmpty)
{
script.Script.OnRemove();
}
}
_scripts.Clear();
}
/// <inheritdoc />
public bool Contains(StringKey scriptKey) => _scripts.Any(s => s.Script?.Name == scriptKey);
/// <inheritdoc />
public ScriptContainer At(int index) => _scripts[index];
/// <inheritdoc />
public int Count => _scripts.Count;
/// <inheritdoc />
public IEnumerable<StringKey> GetScriptNames() =>
_scripts.Select(x => x.Script).WhereNotNull().Select(s => s.Name);
}