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Implements AI Switching
2025-07-12 13:03:00 +02:00

25 lines
762 B
C#

using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "encore")]
public class Encore : Script, IScriptOnSecondaryEffect
{
/// <inheritdoc />
public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var battle = target.BattleData?.Battle;
if (battle == null)
return;
var lastMove = target.BattleData?.LastMoveChoice;
if (lastMove == null || battle.Library.MiscLibrary.IsReplacementChoice(lastMove))
{
move.GetHitData(target, hit).Fail();
return;
}
var effect = new EncoreEffect(target, lastMove.ChosenMove.MoveData.Name, 3);
target.Volatile.Add(effect);
}
}