37 lines
2.1 KiB
C#

namespace PkmnLib.Plugin.Gen7.Common;
public static class MoveFlags
{
public static readonly StringKey Ballistics = "ballistics";
public static readonly StringKey Bite = "bite";
public static readonly StringKey Charge = "charge";
public static readonly StringKey Contact = "contact";
public static readonly StringKey Dance = "dance";
public static readonly StringKey Defrost = "defrost";
public static readonly StringKey Distance = "distance";
public static readonly StringKey EffectiveAgainstFly = "effective_against_fly";
public static readonly StringKey EffectiveAgainstUnderground = "effective_against_underground";
public static readonly StringKey EffectiveAgainstUnderwater = "effective_against_underwater";
public static readonly StringKey Gravity = "gravity";
public static readonly StringKey Heal = "heal";
public static readonly StringKey HitFlying = "hit_flying";
public static readonly StringKey HitUnderground = "hit_underground";
public static readonly StringKey HitUnderwater = "hit_underwater";
public static readonly StringKey IgnoreSubstitute = "ignore_substitute";
public static readonly StringKey LimitMoveChoice = "limit_move_choice";
public static readonly StringKey Mental = "mental";
public static readonly StringKey Mirror = "mirror";
public static readonly StringKey MultiHit = "multi_hit";
public static readonly StringKey NonSkyBattle = "non_sky_battle";
public static readonly StringKey NotSketchable = "not_sketchable";
public static readonly StringKey Powder = "powder";
public static readonly StringKey Protect = "protect";
public static readonly StringKey Pulse = "pulse";
public static readonly StringKey Punch = "punch";
public static readonly StringKey Recoil = "recoil";
public static readonly StringKey Recharge = "recharge";
public static readonly StringKey Reflectable = "reflectable";
public static readonly StringKey Snatch = "snatch";
public static readonly StringKey Sound = "sound";
public static readonly StringKey UsableWhileAsleep = "usable_while_asleep";
}