Deukhoofd a17cb92c5a
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continuous-integration/drone/push Build is failing
Implements a bunch more moves
2025-05-17 17:44:15 +02:00

23 lines
632 B
C#

using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Move, "thousand_arrows")]
public class ThousandArrowsEffect : Script
{
/// <inheritdoc />
public override void IsFloating(IPokemon pokemon, ref bool isFloating)
{
isFloating = false;
}
/// <inheritdoc />
public override void ChangeTypesForIncomingMove(IExecutingMove executingMove, IPokemon target, byte hitIndex,
IList<TypeIdentifier> types)
{
if (executingMove.UseMove.MoveType.Name == "ground")
{
types.RemoveAll(x => x.Name == "flying");
}
}
}