2025-06-09 17:37:37 +02:00

30 lines
914 B
C#

using PkmnLib.Plugin.Gen7.Scripts.Status;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "rest")]
public class Rest : Script
{
/// <inheritdoc />
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
if (move.User.HasStatus(ScriptUtils.ResolveName<Sleep>()))
{
move.GetHitData(target, hit).Fail();
return;
}
if (!move.User.Heal(move.User.MaxHealth))
{
move.GetHitData(target, hit).Fail();
return;
}
if (move.User.ActiveAbility?.Effect == ScriptUtils.ResolveName<Abilities.InnerFocus>())
{
move.GetHitData(target, hit).Fail();
return;
}
if (move.User.SetStatus(ScriptUtils.ResolveName<Sleep>(), true) && move.User.StatusScript.Script is Sleep sleep)
sleep.Turns = 2;
}
}