164 lines
6.4 KiB
C#
164 lines
6.4 KiB
C#
using PkmnLib.Dynamic.Libraries;
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using PkmnLib.Dynamic.Models;
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using PkmnLib.Dynamic.Models.Choices;
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using PkmnLib.Plugin.Gen7.Scripts.Moves;
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using PkmnLib.Static;
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using PkmnLib.Static.Moves;
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using PkmnLib.Static.Utils;
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namespace PkmnLib.Plugin.Gen7.Tests.Scripts.Moves;
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/// <summary>
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/// Tests for the <see cref="Conversion2"/> move script.
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/// Gen VII Bulbapedia behavior: "Conversion 2 will randomly change the user's type to any type that
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/// either resists or is immune to the type of the last damaging move it was hit by." From Generation V
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/// onwards "Conversion 2 now targets an adjacent Pokémon" and considers that target's last used move.
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/// From Generation IV onwards, "Conversion 2 will no longer change the user to any of its current types."
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/// </summary>
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public class Conversion2Tests
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{
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private static readonly IDynamicLibrary Library = LibraryHelpers.LoadLibrary();
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private static (Conversion2 script, IExecutingMove move, IPokemon user, IPokemon target, IHitData hitData)
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CreateTestSetup(TypeIdentifier? lastMoveType)
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{
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var script = new Conversion2();
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var random = Substitute.For<IBattleRandom>();
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random.GetInt().Returns(0);
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var battle = Substitute.For<IBattle>();
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battle.Library.Returns(Library);
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battle.Random.Returns(random);
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var userBattleData = Substitute.For<IPokemonBattleData>();
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userBattleData.Battle.Returns(battle);
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var user = Substitute.For<IPokemon>();
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user.BattleData.Returns(userBattleData);
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var targetBattleData = Substitute.For<IPokemonBattleData>();
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if (lastMoveType == null)
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{
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targetBattleData.LastMoveChoice.Returns((IMoveChoice?)null);
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}
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else
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{
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var moveData = Substitute.For<IMoveData>();
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moveData.MoveType.Returns(lastMoveType.Value);
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var learnedMove = Substitute.For<ILearnedMove>();
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learnedMove.MoveData.Returns(moveData);
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var lastChoice = Substitute.For<IMoveChoice>();
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lastChoice.ChosenMove.Returns(learnedMove);
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targetBattleData.LastMoveChoice.Returns(lastChoice);
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}
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var target = Substitute.For<IPokemon>();
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target.BattleData.Returns(targetBattleData);
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var move = Substitute.For<IExecutingMove>();
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move.User.Returns(user);
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var hitData = Substitute.For<IHitData>();
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move.GetHitData(target, 0).Returns(hitData);
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return (script, move, user, target, hitData);
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}
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private static TypeIdentifier GetType(string name)
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{
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Library.StaticLibrary.Types.TryGetTypeIdentifier(name, out var type);
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return type;
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}
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/// <summary>
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/// Helper that returns the single type the user was changed to, or null when
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/// <see cref="IPokemon.SetTypes"/> was never called.
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/// </summary>
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private static TypeIdentifier? GetSetType(IPokemon user)
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{
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var call = user.ReceivedCalls().FirstOrDefault(c => c.GetMethodInfo().Name == "SetTypes");
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return call != null ? ((IReadOnlyList<TypeIdentifier>)call.GetArguments()[0]!).Single() : null;
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}
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/// <summary>
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/// Bulbapedia: Conversion 2 changes "the user's type to any type that either resists or is immune to
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/// the type of the last damaging move" the target used. The chosen type must take less than neutral
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/// damage from the target's last move type.
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/// </summary>
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[Test]
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public async Task OnSecondaryEffect_TargetUsedMove_UserBecomesTypeResistingThatMove()
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{
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// Arrange
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var normalType = GetType("normal");
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var (script, move, user, target, _) = CreateTestSetup(normalType);
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// Act
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script.OnSecondaryEffect(move, target, 0);
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// Assert - the new type resists (or is immune to) Normal
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var newType = GetSetType(user);
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await Assert.That(newType).IsNotNull();
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var effectiveness = Library.StaticLibrary.Types.GetAllEffectivenessFromAttacking(normalType)
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.Single(x => x.Item1 == newType!.Value).Item2;
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await Assert.That(effectiveness).IsLessThan(1f);
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}
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/// <summary>
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/// Bulbapedia: the move works off "the type of the last damaging move it was hit by" (the target's
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/// last used move from Generation V onward) — if the target has not used a move, Conversion 2 fails.
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/// </summary>
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[Test]
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public void OnSecondaryEffect_TargetHasNoLastMove_Fails()
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{
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// Arrange
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var (script, move, user, target, hitData) = CreateTestSetup(null);
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// Act
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script.OnSecondaryEffect(move, target, 0);
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// Assert
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hitData.Received(1).Fail();
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user.DidNotReceive().SetTypes(Arg.Any<IReadOnlyList<TypeIdentifier>>());
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}
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/// <summary>
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/// A last move without a real type (type "none") provides no type to resist, so Conversion 2 fails.
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/// </summary>
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[Test]
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public void OnSecondaryEffect_LastMoveHasNoType_Fails()
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{
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// Arrange
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var (script, move, user, target, hitData) = CreateTestSetup(new TypeIdentifier(0, new StringKey("none")));
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// Act
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script.OnSecondaryEffect(move, target, 0);
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// Assert
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hitData.Received(1).Fail();
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user.DidNotReceive().SetTypes(Arg.Any<IReadOnlyList<TypeIdentifier>>());
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}
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/// <summary>
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/// Bulbapedia (Generation IV onwards): "Conversion 2 will no longer change the user to any of its
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/// current types." When the type that would be rolled is one the user already has, a different
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/// resisting type must be chosen.
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/// </summary>
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[Test]
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public async Task OnSecondaryEffect_RolledTypeIsUsersCurrentType_PicksDifferentType()
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{
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// Arrange
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var normalType = GetType("normal");
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var (script, move, user, target, _) = CreateTestSetup(normalType);
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// With the mocked random always returning 0, the script deterministically picks the resisting type
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// with the lowest type identifier. Give the user exactly that type.
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var predictedPick = Library.StaticLibrary.Types.GetAllEffectivenessFromAttacking(normalType)
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.Where(x => x.effectiveness < 1).OrderBy(x => x.type.Value).First().Item1;
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user.Types.Returns([predictedPick]);
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// Act
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script.OnSecondaryEffect(move, target, 0);
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// Assert - the user must not be "changed" to a type it already has
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var newType = GetSetType(user);
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await Assert.That(newType).IsNotNull();
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await Assert.That(newType!.Value).IsNotEqualTo(predictedPick);
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}
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} |