11 lines
303 B
C#

namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "night_shade")]
public class NightShade : Script
{
/// <inheritdoc />
public override void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
{
damage = move.User.Level;
}
}