17 lines
507 B
C#

namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "role_play")]
public class RolePlay : Script, IScriptOnSecondaryEffect
{
/// <inheritdoc />
public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var ability = target.ActiveAbility;
if (ability is null || ability.HasFlag("cant_be_copied"))
{
move.GetHitData(target, hit).Fail();
return;
}
move.User.ChangeAbility(ability);
}
}