Files
PkmnLib.NET/Plugins/PkmnLib.Plugin.Gen7/Scripts/Pokemon/KingsShieldEffect.cs
Deukhoofd d2a82b5fe3
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Many more tests and fixes
2026-08-27 17:11:12 +02:00

21 lines
739 B
C#

using PkmnLib.Static.Moves;
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "kings_shield")]
public class KingsShieldEffect : ProtectionEffectScript
{
/// <inheritdoc />
public override void BlockIncomingHit(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref bool block)
{
// Kings Shield doesnt protect from status moves
if (executingMove.UseMove.Category == MoveCategory.Status)
return;
base.BlockIncomingHit(executingMove, target, hitIndex, ref block);
if (block && executingMove.GetHitData(target, hitIndex).IsContact)
{
executingMove.User.ChangeStatBoost(Statistic.Attack, -2, false, false);
}
}
}