56 lines
1.8 KiB
C#
56 lines
1.8 KiB
C#
using System.Linq;
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namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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[Script(ScriptCategory.Pokemon, "ingrain")]
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public class IngrainEffect : Script
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{
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private readonly IPokemon _owner;
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public IngrainEffect(IPokemon owner)
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{
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_owner = owner;
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}
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/// <inheritdoc />
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public override void PreventSelfSwitch(ISwitchChoice choice, ref bool prevent) => prevent = true;
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/// <inheritdoc />
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public override void PreventSelfRunAway(IFleeChoice choice, ref bool prevent) => prevent = true;
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/// <inheritdoc />
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public override void OnEndTurn(IBattle battle)
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{
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var heal = _owner.BoostedStats.Hp / 16;
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_owner.Heal(heal);
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}
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/// <inheritdoc />
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public override void FailIncomingMove(IExecutingMove move, IPokemon target, ref bool fail)
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{
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if (move.UseMove.Name == "roar" || move.UseMove.Name == "whirlwind")
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{
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fail = true;
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}
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}
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/// <inheritdoc />
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public override void ChangeEffectiveness(IExecutingMove move, IPokemon target, byte hit, ref float effectiveness)
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{
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var battleData = target.BattleData;
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if (battleData == null)
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return;
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if (move.UseMove.MoveType.Name != "ground")
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return;
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var targetTypes = target.Types;
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var typeLibrary = battleData.Battle.Library.StaticLibrary.Types;
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effectiveness =
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// Get the effectiveness of the move against each target type
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targetTypes.Select(x => typeLibrary.GetSingleEffectiveness(move.UseMove.MoveType, x))
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// Ignore all types that are immune to ground moves
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.Where(x => x > 0)
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// Multiply all effectiveness values together
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.Aggregate(1.0f, (current, x) => current * x);
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}
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} |