53 lines
1.5 KiB
C#
53 lines
1.5 KiB
C#
namespace PkmnLib.Plugin.Gen7.Scripts.Weather;
|
|
|
|
[Script(ScriptCategory.Weather, "rain")]
|
|
public class Rain : Script, ILimitedTurnsScript
|
|
{
|
|
private int? _duration;
|
|
|
|
/// <inheritdoc />
|
|
public int TurnsRemaining => _duration ?? 0;
|
|
|
|
/// <inheritdoc />
|
|
public void SetTurns(int turns)
|
|
{
|
|
_duration = turns;
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public override void OnEndTurn(IScriptSource owner, IBattle battle)
|
|
{
|
|
_duration--;
|
|
if (_duration <= 0)
|
|
{
|
|
battle.SetWeather(null, 0);
|
|
}
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
|
|
{
|
|
var hitType = move.GetHitData(target, hit).Type;
|
|
if (hitType?.Name == "water")
|
|
{
|
|
// Increase Water-type move power by 50% in rain
|
|
basePower = (ushort)(basePower * 1.5);
|
|
}
|
|
else if (hitType?.Name == "fire")
|
|
{
|
|
// Decrease Fire-type move power by 50% in rain
|
|
basePower = (ushort)(basePower * 0.5);
|
|
}
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public override void ChangeAccuracy(IExecutingMove executingMove, IPokemon target, byte hitIndex,
|
|
ref int modifiedAccuracy)
|
|
{
|
|
modifiedAccuracy = executingMove.UseMove.Name.ToString() switch
|
|
{
|
|
"thunder" or "hurricane" or "bleakwind_storm" or "windbolt_storm" or "sandsear_storm" => 1000,
|
|
_ => modifiedAccuracy,
|
|
};
|
|
}
|
|
} |