Files
PkmnLib.NET/PkmnLib.Dynamic/ScriptHandling/ItemScript.cs
Deukhoofd 21ec4b28c7
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Fixes and reworking of item use
2025-11-08 11:43:07 +01:00

69 lines
1.8 KiB
C#

using PkmnLib.Dynamic.Events;
using PkmnLib.Dynamic.Models;
using PkmnLib.Static;
using PkmnLib.Static.Utils;
namespace PkmnLib.Dynamic.ScriptHandling;
/// <summary>
/// Base class for item scripts.
/// </summary>
public abstract class ItemScript : IDeepCloneable
{
/// <inheritdoc cref="ItemScript"/>
protected ItemScript(IItem item)
{
Item = item;
}
/// <summary>
/// The item associated with this script.
/// </summary>
protected IItem Item { get; private set; }
/// <summary>
/// Initializes the script with the given parameters for a specific item
/// </summary>
public virtual void OnInitialize(IReadOnlyDictionary<StringKey, object?>? parameters)
{
}
/// <summary>
/// Returns whether the item is usable in the current context.
/// </summary>
public virtual bool IsItemUsable => false;
/// <summary>
/// Returns whether the item requires a target to be used.
/// </summary>
public virtual ItemTargetType TargetType => ItemTargetType.None;
/// <summary>
/// Returns whether the item is usable on the given target.
/// </summary>
public virtual bool IsTargetValid(IPokemon target) => false;
/// <summary>
/// Returns whether the item can be held by a Pokémon.
/// </summary>
public virtual bool IsHoldable => true;
/// <summary>
/// Returns whether the item can be held by the given target.
/// </summary>
public virtual bool CanTargetHold(IPokemon pokemon) => true;
/// <summary>
/// Handles the use of the item.
/// </summary>
public virtual void OnUse(EventHook eventHook)
{
}
/// <summary>
/// Handles the use of the item on the given target.
/// </summary>
public virtual void OnUseWithTarget(IPokemon target, EventHook eventHook)
{
}
}