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More work on refactor to interfaces
2025-06-29 12:03:51 +02:00

19 lines
501 B
C#

using PkmnLib.Static.Moves;
namespace PkmnLib.Plugin.Gen7.Scripts.Side;
public class MatBlockEffect : Script, IScriptOnEndTurn
{
/// <inheritdoc />
public override void BlockIncomingHit(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref bool block)
{
if (executingMove.UseMove.Category != MoveCategory.Status)
block = true;
}
/// <inheritdoc />
public void OnEndTurn(IScriptSource owner, IBattle battle)
{
RemoveSelf();
}
}