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More work on refactor to interfaces
2025-06-29 12:03:51 +02:00

27 lines
643 B
C#

namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "lock_on")]
public class LockOnEffect : Script, IScriptOnEndTurn
{
private readonly IPokemon _placer;
public LockOnEffect(IPokemon placer)
{
_placer = placer;
}
/// <inheritdoc />
public override void ChangeAccuracy(IExecutingMove executingMove, IPokemon target, byte hitIndex,
ref int modifiedAccuracy)
{
if (_placer != target)
return;
modifiedAccuracy = 255;
}
/// <inheritdoc />
public void OnEndTurn(IScriptSource owner, IBattle battle)
{
RemoveSelf();
}
}