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More work on refactor to interfaces
2025-06-29 12:03:51 +02:00

12 lines
391 B
C#

namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "super_fang")]
public class SuperFang : Script, IScriptChangeMoveDamage
{
/// <inheritdoc />
public void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
{
// Super Fang always does 50% of the target's current HP
damage = target.CurrentHealth / 2;
}
}