26 lines
1007 B
C#

namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
/// <summary>
/// Implements the secondary effect of Parting Shot, which lowers the target's Attack and Special Attack by one stage each,
/// then forces the user to switch out if at least one stat change was successful.
/// </summary>
[Script(ScriptCategory.Move, "parting_shot")]
public class PartingShot : Script, IScriptOnSecondaryEffect
{
/// <inheritdoc />
public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var battleData = move.User.BattleData;
if (battleData == null)
return;
var evtBatch = new EventBatchId();
var attackChanged = target.ChangeStatBoost(Statistic.Attack, -1, false, false, evtBatch);
var specialAttackChanged = target.ChangeStatBoost(Statistic.SpecialAttack, -1, false, false, evtBatch);
if (attackChanged || specialAttackChanged)
{
battleData.BattleSide.SwapPokemon(battleData.Position, null);
}
}
}