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More work on refactor to interfaces
2025-06-29 12:03:51 +02:00

11 lines
319 B
C#

namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "night_shade")]
public class NightShade : Script, IScriptChangeMoveDamage
{
/// <inheritdoc />
public void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
{
damage = move.User.Level;
}
}