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More work on refactor to interfaces
2025-06-29 12:03:51 +02:00

27 lines
633 B
C#

namespace PkmnLib.Plugin.Gen7.Scripts.Battle;
[Script(ScriptCategory.Battle, "fairy_lock")]
public class FairyLockEffect : Script, IScriptOnEndTurn
{
private int _turns = 1;
/// <inheritdoc />
public override void PreventSelfRunAway(IFleeChoice choice, ref bool prevent)
{
prevent = true;
}
/// <inheritdoc />
public override void PreventSelfSwitch(ISwitchChoice choice, ref bool prevent)
{
prevent = true;
}
/// <inheritdoc />
public void OnEndTurn(IScriptSource owner, IBattle battle)
{
if (_turns <= 0)
RemoveSelf();
_turns--;
}
}