38 lines
1.2 KiB
C#
38 lines
1.2 KiB
C#
using System;
|
|
using PkmnLib.Plugin.Gen7.Scripts.Utils;
|
|
using PkmnLib.Static.Utils;
|
|
|
|
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
|
|
|
|
[Script(ScriptCategory.Move, "metronome")]
|
|
public class Metronome : Script
|
|
{
|
|
/// <inheritdoc />
|
|
public override void ChangeMove(IMoveChoice choice, ref StringKey moveName)
|
|
{
|
|
var battleData = choice.User.BattleData;
|
|
if (battleData == null)
|
|
return;
|
|
|
|
var library = choice.User.Library;
|
|
var moveLibrary = library.StaticLibrary.Moves;
|
|
|
|
var retryCount = 0;
|
|
while (true)
|
|
{
|
|
// Breaker for infinite loop. The odds that we'd accidentally roll a non-copyable move 100 times in a row
|
|
// is extremely unlikely, unless the loaded move library only contains non-copyable moves.
|
|
// This is a failsafe.
|
|
if (retryCount > 100)
|
|
throw new Exception("Metronome failed to find a valid move after 100 attempts.");
|
|
var randomMove = moveLibrary.GetRandom(battleData.Battle.Random);
|
|
if (!randomMove.CanCopyMove())
|
|
{
|
|
retryCount++;
|
|
continue;
|
|
}
|
|
moveName = randomMove.Name;
|
|
break;
|
|
}
|
|
}
|
|
} |