17 lines
510 B
C#

using PkmnLib.Static;
namespace PkmnLib.Plugin.Gen7.Scripts.Battle;
[Script(ScriptCategory.Move, "ion_deluge")]
public class IonDelugeEffect : Script
{
/// <inheritdoc />
public override void ChangeMoveType(IExecutingMove move, IPokemon target, byte hit, ref TypeIdentifier? moveType)
{
if (moveType?.Name == "normal" &&
target.Library.StaticLibrary.Types.TryGetTypeIdentifier("electric", out var electricType))
{
moveType = electricType;
}
}
}