Files
PkmnLib.NET/Plugins/PkmnLib.Plugin.Gen7/Scripts/Weather/Rain.cs

59 lines
1.9 KiB
C#

namespace PkmnLib.Plugin.Gen7.Scripts.Weather;
[Script(ScriptCategory.Weather, "rain")]
public class Rain : Script, ILimitedTurnsScript, IScriptChangeBasePower, IScriptOnEndTurn, IScriptChangeAccuracy
{
private int? _duration;
/// <inheritdoc />
public int TurnsRemaining => _duration ?? 0;
/// <inheritdoc />
public void SetTurns(int turns)
{
_duration = turns;
}
/// <inheritdoc />
public virtual void OnEndTurn(IScriptSource owner, IBattle battle)
{
_duration--;
if (_duration <= 0)
{
battle.SetWeather(null, 0);
}
}
/// <inheritdoc />
public void ChangeBasePower(IExecutingMove move, IBattlePokemon target, byte hit, ref ushort basePower)
{
var hitType = move.GetHitData(target, hit).Type;
if (hitType?.Name == TypeNames.Water)
{
// Increase Water-type move power by 50% in rain
basePower = (ushort)(basePower * 1.5);
}
else if (hitType?.Name == TypeNames.Fire)
{
// Decrease Fire-type move power by 50% in rain
basePower = (ushort)(basePower * 0.5);
}
}
// These moves are not part of the gen 7 data files, so no generated constants exist for them.
private static readonly StringKey BleakwindStormName = "bleakwind_storm";
private static readonly StringKey WindboltStormName = "windbolt_storm";
private static readonly StringKey SandsearStormName = "sandsear_storm";
/// <inheritdoc />
public void ChangeAccuracy(IExecutingMove executingMove, IBattlePokemon target, byte hitIndex,
ref int modifiedAccuracy)
{
var moveName = executingMove.UseMove.Name;
if (moveName == MoveNames.Thunder || moveName == MoveNames.Hurricane || moveName == BleakwindStormName ||
moveName == WindboltStormName || moveName == SandsearStormName)
{
modifiedAccuracy = 1000;
}
}
}