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e5041ec5f0
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Fixes for Pokemon capture
Build / Build (push) Successful in 1m11s
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2025-08-08 12:45:27 +02:00 |
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77d7b86a3c
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Implement most pokeballs
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2025-07-20 11:15:45 +02:00 |
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a3a4993407
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Getting started with implementing an explicit AI, based on the Essentials one.
Build / Build (push) Successful in 1m2s
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2025-07-11 17:03:08 +02:00 |
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7c270a6d52
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Finish script interface refactor
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2025-07-06 10:27:56 +02:00 |
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32aaa5150a
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Initial setup for testing AI performance, random fixes
Build / Build (push) Successful in 54s
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2025-07-05 13:56:33 +02:00 |
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1feb27e826
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More work on refactor to interfaces
Build / Build (push) Successful in 50s
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2025-06-29 12:03:51 +02:00 |
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436d1899e0
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Further work on refactor to interface based scripts
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2025-06-28 18:40:33 +02:00 |
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6d448e4e8d
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Implements confusion effect
Build / Build (push) Successful in 52s
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2025-06-22 11:56:29 +02:00 |
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2533512eda
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Slight cleanup, do some TODOs
Build / Build (push) Successful in 51s
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2025-06-22 10:42:25 +02:00 |
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e305cfaef6
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Support for changing turn choice when executing
Build / Build (push) Successful in 50s
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2025-06-15 14:23:28 +02:00 |
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6d71de375e
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More abilities, refactor custom triggers to be typed.
Build / Build (push) Successful in 48s
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2025-06-13 11:15:48 +02:00 |
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074f92bfc0
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Even more abilities
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2025-06-09 14:23:51 +02:00 |
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00005aa4bf
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Implements more abilities
Build / Build (push) Successful in 47s
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2025-06-09 12:10:25 +02:00 |
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2680aeff80
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Adds optional way to set damage randomness on or off on individual integration tests.
Build / Build (push) Successful in 49s
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2025-05-19 16:10:05 +02:00 |
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eea5697109
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Fixes all warnings
Build / Build (push) Successful in 49s
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2025-05-19 11:50:51 +02:00 |
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377c1a1c68
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Implements critical capture, tweaks for integration tests.
Build / Build (push) Successful in 48s
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2025-05-18 17:07:46 +02:00 |
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a17cb92c5a
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Implements a bunch more moves
continuous-integration/drone/push Build is failing
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2025-05-17 17:44:15 +02:00 |
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810cdbb15a
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Move data and data loading to plugin libraries.
continuous-integration/drone/push Build is passing
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2025-05-16 13:01:23 +02:00 |
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