Commit Graph
26 Commits
Author SHA1 Message Date
Deukhoofd 8a2733a0a9 Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper 2026-08-28 15:22:26 +02:00
Deukhoofd d2a82b5fe3 Many more tests and fixes
Build / Build (push) Successful in 3m12s
2026-08-27 17:11:12 +02:00
Deukhoofd 3e12a4a28f Fix AllOpponent targeting the wrong side
Build / Build (push) Successful in 35s
2026-05-24 18:19:34 +02:00
Deukhoofd 21ec4b28c7 Fixes and reworking of item use
Build / Build (push) Successful in 57s
2025-11-08 11:43:07 +01:00
Deukhoofd fa05cdd773 Fix flee odds being incorrect
Build / Build (push) Successful in 57s
2025-11-08 10:32:29 +01:00
Deukhoofd e5041ec5f0 Fixes for Pokemon capture
Build / Build (push) Successful in 1m11s
2025-08-08 12:45:27 +02:00
Deukhoofd bf83b25238 Implements AI Switching
Build / Build (push) Successful in 58s
2025-07-12 13:03:00 +02:00
Deukhoofd 7c270a6d52 Finish script interface refactor
Build / Build (push) Successful in 1m1s
2025-07-06 10:27:56 +02:00
Deukhoofd 7b25161a8d More work on micro optimization
Build / Build (push) Successful in 52s
2025-07-05 16:13:53 +02:00
Deukhoofd 8a857ed232 Implements some micro-optimizations
Build / Build (push) Successful in 51s
2025-07-05 15:46:32 +02:00
Deukhoofd 4499927551 Further work on the script interface rework 2025-07-05 11:30:18 +02:00
Deukhoofd 1feb27e826 More work on refactor to interfaces
Build / Build (push) Successful in 50s
2025-06-29 12:03:51 +02:00
Deukhoofd 436d1899e0 Further work on refactor to interface based scripts 2025-06-28 18:40:33 +02:00
Deukhoofd b7bdf2b744 Refactor move classes to implement respective interfaces for better structure
Build / Build (push) Successful in 52s
2025-06-28 12:02:24 +02:00
Deukhoofd 6d448e4e8d Implements confusion effect
Build / Build (push) Successful in 52s
2025-06-22 11:56:29 +02:00
Deukhoofd 2533512eda Slight cleanup, do some TODOs
Build / Build (push) Successful in 51s
2025-06-22 10:42:25 +02:00
Deukhoofd e305cfaef6 Support for changing turn choice when executing
Build / Build (push) Successful in 50s
2025-06-15 14:23:28 +02:00
Deukhoofd ec8681eaa9 More abilities 2025-06-15 13:05:52 +02:00
Deukhoofd defb1349ca Add EventHook parameter to item use scripts
Build / Build (push) Successful in 47s
Items can be used on Pokemon outside of battle, and we want the user of the library to be able to check for what changed. This allows for example a heal event to be sent back to the user of the library after using an item.
2025-06-15 11:59:17 +02:00
Deukhoofd 1b9d137bb0 Surprisingly, more abilities
Build / Build (push) Successful in 50s
2025-06-14 13:37:58 +02:00
Deukhoofd 5961bb746e Even more abilities
Build / Build (push) Successful in 51s
2025-06-14 13:24:38 +02:00
Deukhoofd 24712fbb0d More abilities
Build / Build (push) Successful in 48s
2025-06-13 15:39:08 +02:00
Deukhoofd 4326794611 More abilities
Build / Build (push) Successful in 49s
2025-06-09 18:16:29 +02:00
Deukhoofd b090aa65f9 First couple abilities implemented
Build / Build (push) Successful in 48s
2025-05-31 12:29:03 +02:00
Deukhoofd 9d2c2de17a Implements Paralysis 2025-05-19 15:30:57 +02:00
Deukhoofd a17cb92c5a Implements a bunch more moves
continuous-integration/drone/push Build is failing
2025-05-17 17:44:15 +02:00