Commit Graph

87 Commits

Author SHA1 Message Date
2f51e27811 More unit tests, fixes 2026-07-05 19:45:40 +02:00
db839ac214 Fixes for destiny bond 2026-07-05 19:13:18 +02:00
94ddf63861 More unit tests, more fixes 2026-07-05 19:02:00 +02:00
6a82c20cf2 More tests, more fixes
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2026-07-05 18:26:55 +02:00
cc091d5327 Update TUnit, warning cleanup
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2026-07-05 13:46:57 +02:00
16a1990486 More unit tests, fixes 2026-07-05 13:01:12 +02:00
f9878e76ba Adds more tests, fixes
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2026-07-04 13:03:54 +02:00
8089a2ad94 Fix for fury cutter
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2026-05-25 18:04:33 +02:00
be5100df8a Implement stat drop handling for AI, Fixes for Conversion2
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2026-05-23 12:57:15 +02:00
21ec4b28c7 Fixes and reworking of item use
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2025-11-08 11:43:07 +01:00
6eba332096 Make moveflags of gen 7 plugin shared statically 2025-07-26 14:37:43 +02:00
bf83b25238 Implements AI Switching
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2025-07-12 13:03:00 +02:00
364d4b9080 Implement basic AI check for whether a move would fail 2025-07-11 17:13:11 +02:00
a3a4993407 Getting started with implementing an explicit AI, based on the Essentials one.
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2025-07-11 17:03:08 +02:00
7c270a6d52 Finish script interface refactor
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2025-07-06 10:27:56 +02:00
83f6a183e3 Tweaks and fixes 2025-07-05 18:27:42 +02:00
c795f20e54 Implement highest damage AI, further work on AI runner, random fixes
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2025-07-05 14:56:25 +02:00
32aaa5150a Initial setup for testing AI performance, random fixes
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2025-07-05 13:56:33 +02:00
4499927551 Further work on the script interface rework 2025-07-05 11:30:18 +02:00
1feb27e826 More work on refactor to interfaces
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2025-06-29 12:03:51 +02:00
436d1899e0 Further work on refactor to interface based scripts 2025-06-28 18:40:33 +02:00
b7bdf2b744 Refactor move classes to implement respective interfaces for better structure
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2025-06-28 12:02:24 +02:00
2319160b52 Refactor move selection prevention to use interface 2025-06-28 10:36:43 +02:00
04cf585f5a Move OnInitialize to interface 2025-06-28 10:31:23 +02:00
d719ce03ea Cleanup, move OnBeforeAnyHookInvoked function to an interface 2025-06-28 10:28:23 +02:00
43813c1c1c Implements pledge moves
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2025-06-22 12:17:08 +02:00
2533512eda Slight cleanup, do some TODOs
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2025-06-22 10:42:25 +02:00
cd6095455a More abilities 2025-06-15 13:20:58 +02:00
85d97cb9e6 More abilities, refactor IPokemon.SetStatus to pass pokemon that caused the status change
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2025-06-15 12:29:13 +02:00
defb1349ca Add EventHook parameter to item use scripts
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Items can be used on Pokemon outside of battle, and we want the user of the library to be able to check for what changed. This allows for example a heal event to be sent back to the user of the library after using an item.
2025-06-15 11:59:17 +02:00
f5d18d7186 More abilities, refactor stealing held items
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2025-06-15 11:49:15 +02:00
1b9d137bb0 Surprisingly, more abilities
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2025-06-14 13:37:58 +02:00
5961bb746e Even more abilities
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2025-06-14 13:24:38 +02:00
6d71de375e More abilities, refactor custom triggers to be typed.
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2025-06-13 11:15:48 +02:00
4326794611 More abilities
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2025-06-09 18:16:29 +02:00
e68491e72a More abilities 2025-06-09 17:37:37 +02:00
1579d46671 More abilities
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2025-06-09 15:24:37 +02:00
074f92bfc0 Even more abilities 2025-06-09 14:23:51 +02:00
97868ab4c6 More abilities
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2025-06-09 13:44:26 +02:00
00005aa4bf Implements more abilities
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2025-06-09 12:10:25 +02:00
eea5697109 Fixes all warnings
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2025-05-19 11:50:51 +02:00
cbd4340b13 Make another pass through moves file
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2025-05-18 14:15:37 +02:00
9ff4745c0a Finishes the last few moves
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2025-05-18 12:20:21 +02:00
a17cb92c5a Implements a bunch more moves
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2025-05-17 17:44:15 +02:00
fdfca99e71 Document all undocumented methods and properties
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2025-05-16 13:59:36 +02:00
7727f92f4e Even more moves
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2025-05-05 16:58:03 +02:00
292c303fc0 More moves implemented 2025-05-05 11:36:59 +02:00
1973ff50fa More move scripts 2025-05-03 17:52:50 +02:00
b69ba6eaff More warning fixes 2025-05-02 16:06:01 +02:00
068ff8d5b7 More moves, allow for typeless moves 2025-05-02 15:46:37 +02:00