More abilities, refactor stealing held items
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34
Plugins/PkmnLib.Plugin.Gen7/Scripts/Abilities/StormDrain.cs
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34
Plugins/PkmnLib.Plugin.Gen7/Scripts/Abilities/StormDrain.cs
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namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
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/// <summary>
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/// Storm Drain is an ability that draws in all Water-type moves to up its Special Attack.
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///
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/// <see href="https://bulbapedia.bulbagarden.net/wiki/Storm_Drain_(Ability)">Bulbapedia - Storm Drain</see>
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/// </summary>
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[Script(ScriptCategory.Ability, "storm_drain")]
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public class StormDrain : Script
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{
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/// <inheritdoc />
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public override void ChangeIncomingTargets(IMoveChoice moveChoice, ref IReadOnlyList<IPokemon?> targets)
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{
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if (moveChoice.ChosenMove.MoveData.MoveType.Name == "water" && targets.Count == 1)
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{
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targets = [moveChoice.User];
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}
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}
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/// <inheritdoc />
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public override void ChangeEffectiveness(IExecutingMove move, IPokemon target, byte hit, ref float effectiveness)
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{
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if (move.GetHitData(target, hit).Type?.Name != "water")
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return;
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effectiveness = 0f;
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EventBatchId batchId = new();
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move.Battle.EventHook.Invoke(new AbilityTriggerEvent(move.User)
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{
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BatchId = batchId,
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});
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move.User.ChangeStatBoost(Statistic.SpecialAttack, 1, true, true, batchId);
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}
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}
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