More abilities, refactor stealing held items
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21
Plugins/PkmnLib.Plugin.Gen7/Scripts/Abilities/Stench.cs
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21
Plugins/PkmnLib.Plugin.Gen7/Scripts/Abilities/Stench.cs
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using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
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/// <summary>
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/// Stench is an ability that may cause the target to flinch when hit by a damaging move.
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///
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/// <see href="https://bulbapedia.bulbagarden.net/wiki/Stench_(Ability)">Bulbapedia - Stench</see>
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/// </summary>
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[Script(ScriptCategory.Ability, "stench")]
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public class Stench : Script
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{
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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if (move.Battle.Random.GetInt(100) >= 10)
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return;
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move.Battle.EventHook.Invoke(new AbilityTriggerEvent(move.User));
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target.Volatile.Add(new FlinchEffect());
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}
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}
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