More abilities, refactor stealing held items
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23
Plugins/PkmnLib.Plugin.Gen7/Scripts/Abilities/Stamina.cs
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23
Plugins/PkmnLib.Plugin.Gen7/Scripts/Abilities/Stamina.cs
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namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
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/// <summary>
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/// Stamina is an ability that raises the user's Defense by one stage when hit by an attack.
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///
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/// <see href="https://bulbapedia.bulbagarden.net/wiki/Stamina_(Ability)">Bulbapedia - Stamina</see>
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/// </summary>
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[Script(ScriptCategory.Ability, "stamina")]
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public class Stamina : Script
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{
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/// <inheritdoc />
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public override void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
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{
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EventBatchId batchId = new();
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if (target.ChangeStatBoost(Statistic.Defense, 1, true, false, batchId))
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{
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move.Battle.EventHook.Invoke(new AbilityTriggerEvent(target)
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{
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BatchId = batchId,
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});
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}
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}
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}
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