Support for changing turn choice when executing
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@@ -13,7 +13,7 @@ public class SkullBashEffect : Script
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}
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/// <inheritdoc />
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public override void ForceTurnSelection(byte sideIndex, byte position, ref ITurnChoice? choice)
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public override void ForceTurnSelection(IBattle battle, byte sideIndex, byte position, ref ITurnChoice? choice)
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{
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choice = TurnChoiceHelper.CreateMoveChoice(_owner, "skull_bash", sideIndex, position);
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}
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