Support for changing turn choice when executing
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@@ -11,7 +11,7 @@ public class RequiresRechargeEffect : Script
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}
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/// <inheritdoc />
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public override void ForceTurnSelection(byte sideIndex, byte position, ref ITurnChoice? choice)
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public override void ForceTurnSelection(IBattle battle, byte sideIndex, byte position, ref ITurnChoice? choice)
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{
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choice = new PassChoice(_owner);
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}
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