Support for changing turn choice when executing
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This commit is contained in:
2025-06-15 14:23:28 +02:00
parent b11203cb3a
commit e305cfaef6
23 changed files with 34 additions and 28 deletions

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@@ -18,7 +18,7 @@ public class IceBallEffect : Script
}
/// <inheritdoc />
public override void ForceTurnSelection(byte sideIndex, byte position, ref ITurnChoice? choice)
public override void ForceTurnSelection(IBattle battle, byte sideIndex, byte position, ref ITurnChoice? choice)
{
var opposingSideIndex = (byte)(_owner.BattleData?.SideIndex == 0 ? 1 : 0);
choice = TurnChoiceHelper.CreateMoveChoice(_owner, _moveName, opposingSideIndex, position);