Support for changing turn choice when executing
All checks were successful
Build / Build (push) Successful in 50s
All checks were successful
Build / Build (push) Successful in 50s
This commit is contained in:
@@ -34,7 +34,7 @@ public class BideEffect : Script
|
||||
private ITurnChoice? _choice;
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void ForceTurnSelection(byte sideIndex, byte position, ref ITurnChoice? choice)
|
||||
public override void ForceTurnSelection(IBattle battle, byte sideIndex, byte position, ref ITurnChoice? choice)
|
||||
{
|
||||
if (_owner == null)
|
||||
return;
|
||||
|
||||
Reference in New Issue
Block a user