Support for changing turn choice when executing
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This commit is contained in:
2025-06-15 14:23:28 +02:00
parent b11203cb3a
commit e305cfaef6
23 changed files with 34 additions and 28 deletions

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@@ -10,10 +10,10 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
public class IncreasedStab : Script
{
/// <inheritdoc />
public override void ChangeStabModifier(IExecutingMove executingMove, IPokemon target, byte hitNumber,
public override void ChangeStabModifier(IExecutingMove executingMove, IPokemon target, byte hitNumber, bool isStab,
ref float modifier)
{
if (!modifier.IsApproximatelyEqualTo(1.5f))
if (!isStab || !modifier.IsApproximatelyEqualTo(1.5f))
return;
executingMove.Battle.EventHook.Invoke(new AbilityTriggerEvent(executingMove.User));
modifier = 2.0f;