Support for changing turn choice when executing
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@@ -296,7 +296,7 @@ public class BattleImpl : ScriptSource, IBattle
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ITurnChoice? forcedChoice = null;
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pokemon.RunScriptHook(script =>
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script.ForceTurnSelection(battleData.SideIndex, battleData.Position, ref forcedChoice));
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script.ForceTurnSelection(this, battleData.SideIndex, battleData.Position, ref forcedChoice));
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choice = forcedChoice;
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return choice != null;
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}
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