Support for changing turn choice when executing
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This commit is contained in:
2025-06-15 14:23:28 +02:00
parent b11203cb3a
commit e305cfaef6
23 changed files with 34 additions and 28 deletions

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@@ -296,7 +296,7 @@ public class BattleImpl : ScriptSource, IBattle
ITurnChoice? forcedChoice = null;
pokemon.RunScriptHook(script =>
script.ForceTurnSelection(battleData.SideIndex, battleData.Position, ref forcedChoice));
script.ForceTurnSelection(this, battleData.SideIndex, battleData.Position, ref forcedChoice));
choice = forcedChoice;
return choice != null;
}