Implement basic evolution check handling
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81
PkmnLib.Dynamic/Libraries/EvolutionLibrary.cs
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81
PkmnLib.Dynamic/Libraries/EvolutionLibrary.cs
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using System.Diagnostics.CodeAnalysis;
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using PkmnLib.Dynamic.Models;
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using PkmnLib.Static;
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using PkmnLib.Static.Libraries;
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using PkmnLib.Static.Species;
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namespace PkmnLib.Dynamic.Libraries;
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/// <summary>
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/// Handling of whether a Pokemon can evolve
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/// </summary>
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public interface IEvolutionLibrary
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{
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/// <summary>
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/// Check if a Pokemon can evolve if it levels up, Returns true if so.
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/// </summary>
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[PublicAPI]
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bool CanEvolveFromLevelUp(IPokemon pokemon, LevelInt level, [NotNullWhen(true)] out ISpecies? evolveToSpecies,
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[NotNullWhen(true)] out IForm? evolveToForm);
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}
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/// <inheritdoc />
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public class EvolutionLibrary : IEvolutionLibrary
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{
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private readonly IMiscLibrary _miscLibrary;
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private readonly IReadOnlySpeciesLibrary _speciesLibrary;
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/// <inheritdoc cref="EvolutionLibrary" />
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public EvolutionLibrary(IMiscLibrary miscLibrary, IReadOnlySpeciesLibrary speciesLibrary)
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{
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_miscLibrary = miscLibrary;
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_speciesLibrary = speciesLibrary;
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}
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/// <inheritdoc />
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public bool CanEvolveFromLevelUp(IPokemon pokemon, LevelInt level,
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[NotNullWhen(true)] out ISpecies? evolveToSpecies, [NotNullWhen(true)] out IForm? evolveToForm)
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{
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foreach (var data in pokemon.Species.EvolutionData)
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{
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switch (data)
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{
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case LevelEvolution lvlEvolution when lvlEvolution.Level >= level:
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case LevelGenderEvolution genderEvolution
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when genderEvolution.Gender == pokemon.Gender && genderEvolution.Level >= level:
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case HoldItemEvolution holdItemEvolution when pokemon.HasHeldItem(holdItemEvolution.Item):
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case DayHoldItemEvolution dayHoldItemEvolution
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when _miscLibrary.GetTimeOfDay() is TimeOfDay.Day or TimeOfDay.Morning &&
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pokemon.HasHeldItem(dayHoldItemEvolution.Item):
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case NightHoldItemEvolution nightHoldItemEvolution
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when _miscLibrary.GetTimeOfDay() is TimeOfDay.Night or TimeOfDay.Evening &&
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pokemon.HasHeldItem(nightHoldItemEvolution.Item):
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case HasMoveEvolution hasMoveEvolution when pokemon.HasMove(hasMoveEvolution.MoveName):
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case HappinessEvolution happinessEvolution when pokemon.Happiness >= happinessEvolution.Happiness:
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case HappinessDayEvolution happinessDayEvolution
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when _miscLibrary.GetTimeOfDay() is TimeOfDay.Day or TimeOfDay.Morning &&
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pokemon.Happiness >= happinessDayEvolution.Happiness:
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case HappinessNightEvolution happinessNightEvolution
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when _miscLibrary.GetTimeOfDay() is TimeOfDay.Night or TimeOfDay.Evening &&
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pokemon.Happiness >= happinessNightEvolution.Happiness:
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{
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if (_speciesLibrary.TryGet(data.ToSpecies, out var species))
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{
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evolveToSpecies = species;
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evolveToForm = species.GetDefaultForm();
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return true;
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}
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throw new Exception($"Could not find evolution species {data.ToSpecies} for Pokemon {pokemon}");
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}
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case CustomEvolution customEvolution:
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{
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throw new NotImplementedException(
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$"Custom evolution for {pokemon.Species} to {customEvolution.ToSpecies} is not implemented");
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}
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}
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}
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evolveToSpecies = null;
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evolveToForm = null;
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return false;
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}
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}
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