Add EventHook parameter to item use scripts
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Items can be used on Pokemon outside of battle, and we want the user of the library to be able to check for what changed. This allows for example a heal event to be sent back to the user of the library after using an item.
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Deukhoofd committed 2025-06-15 11:59:17 +02:00
1 parent f5d18d7186
commit defb1349ca
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@@ -174,6 +174,6 @@ public static class TurnRunner
var side = battle.Sides[itemChoice.TargetSide.Value];
target = side.Pokemon[itemChoice.TargetPosition.Value];
}
itemChoice.Item.RunItemScript(battle.Library.ScriptResolver, target ?? user);
itemChoice.Item.RunItemScript(battle.Library.ScriptResolver, target ?? user, battle.EventHook);
}
}