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@@ -1,3 +1,5 @@
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using PkmnLib.Plugin.Gen7.Scripts.Moves;
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namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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[Script(ScriptCategory.Pokemon, "focus_punch")]
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@@ -8,6 +10,8 @@ public class FocusPunchEffect : Script, IScriptOnIncomingHit
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/// <inheritdoc />
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public void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
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{
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if (move.UseMove.SecondaryEffect?.Name == "one_hit_ko")
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return;
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WasHit = true;
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target.BattleData?.Battle.EventHook.Invoke(new DialogEvent("focus_punch_lost_focus",
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new Dictionary<string, object>
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