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namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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[Script(ScriptCategory.Pokemon, "defense_curl")]
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public class DefenseCurlEffect : Script, IScriptChangeBasePower
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{
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private static StringKey RolloutName = "rollout";
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private static StringKey IceBallName = "ice_ball";
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public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
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{
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if (move.UseMove.Name == RolloutName || move.UseMove.Name == IceBallName)
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basePower = basePower.MultiplyOrMax(2);
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}
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}
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