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@@ -1,3 +1,5 @@
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using PkmnLib.Plugin.Gen7.Scripts.Battle;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "judgement")]
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@@ -6,6 +8,12 @@ public class Judgement : Script, IScriptChangeMoveType
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/// <inheritdoc />
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public void ChangeMoveType(IExecutingMove move, IPokemon target, byte hit, ref TypeIdentifier? moveType)
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{
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//If Magic Room is in effect, Judgment's type will always be Normal regardless of the Plate held
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if (move.Battle.Volatile.Contains<MagicRoomEffect>())
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{
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return;
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}
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var heldItem = move.User.HeldItem;
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if (heldItem == null)
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return;
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