More moves
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using PkmnLib.Plugin.Gen7.Scripts.Utils;
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using PkmnLib.Static.Utils;
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namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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public abstract class OutrageLikeEffect : Script
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{
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private readonly IPokemon _owner;
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private int _turns;
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private readonly byte _targetSide;
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private readonly byte _targetPosition;
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private readonly StringKey _move;
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public OutrageLikeEffect(IPokemon owner, int turns, byte targetSide, byte targetPosition, StringKey move)
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{
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_owner = owner;
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_turns = turns;
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_targetSide = targetSide;
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_targetPosition = targetPosition;
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_move = move;
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}
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/// <inheritdoc />
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public override void ForceTurnSelection(byte sideIndex, byte position, ref ITurnChoice? choice)
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{
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choice = TurnChoiceHelper.CreateMoveChoice(_owner, "_move", _targetSide, _targetPosition);
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}
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/// <inheritdoc />
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public override void OnAfterHits(IExecutingMove move, IPokemon target)
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{
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_turns--;
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if (_turns <= 0)
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{
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RemoveSelf();
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_owner.Volatile.Add(new Confusion());
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}
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}
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}
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