More moves
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@@ -2,6 +2,7 @@ using PkmnLib.Dynamic.Models;
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using PkmnLib.Dynamic.Models.Choices;
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using PkmnLib.Dynamic.ScriptHandling.Registry;
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using PkmnLib.Static;
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using PkmnLib.Static.Moves;
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using PkmnLib.Static.Utils;
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namespace PkmnLib.Dynamic.ScriptHandling;
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@@ -310,14 +311,16 @@ public abstract class Script : IDeepCloneable
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/// <summary>
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/// This function allows a script to change the actual offensive stat values used when calculating damage
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/// </summary>
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public virtual void ChangeOffensiveStatValue(IExecutingMove move, IPokemon target, byte hit, ref uint value)
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public virtual void ChangeOffensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint defensiveStat,
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ref uint value)
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{
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}
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/// <summary>
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/// This function allows a script to change the actual defensive stat values used when calculating damage.
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/// </summary>
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public virtual void ChangeDefensiveStatValue(IExecutingMove move, IPokemon target, byte hit, ref uint value)
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public virtual void ChangeDefensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint offensiveStat,
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ref uint value)
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{
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}
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@@ -603,4 +606,8 @@ public abstract class Script : IDeepCloneable
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IList<TypeIdentifier> types)
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{
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}
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public virtual void ChangeCategory(IExecutingMove move, IPokemon target, byte hitIndex, ref MoveCategory category)
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{
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}
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}
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