Implement highest damage AI, further work on AI runner, random fixes
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2025-07-05 14:56:25 +02:00
parent 32aaa5150a
commit c795f20e54
30 changed files with 261 additions and 26 deletions

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@@ -12,6 +12,7 @@ public class Fly : Script, IScriptPreventMove, IScriptOnBeforeMove
return;
move.User.Volatile.Add(new ChargeFlyEffect(move.User));
move.MoveChoice.SetAdditionalData("fly_charge", true);
move.User.BattleData?.Battle.EventHook.Invoke(new DialogEvent("fly_charge", new Dictionary<string, object>
{
{ "user", move.User },