Surprisingly, more moves
This commit is contained in:
parent
d02c05874b
commit
c22ad1a793
@ -119,6 +119,8 @@ internal static class MoveTurnExecutor
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break;
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var hitIndex = i;
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executingMove.RunScriptHook(x => x.OnBeforeHit(executingMove, target, hitIndex));
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var useMove = executingMove.UseMove;
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var hitType = useMove.MoveType;
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executingMove.RunScriptHook(x => x.ChangeMoveType(executingMove, target, hitIndex, ref hitType));
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@ -312,7 +312,7 @@ public abstract class Script : IDeepCloneable
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/// This function allows a script to change the actual offensive stat values used when calculating damage
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/// </summary>
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public virtual void ChangeOffensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint defensiveStat,
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ref uint value)
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ImmutableStatisticSet<uint> targetStats, ref uint value)
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{
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}
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@ -320,7 +320,7 @@ public abstract class Script : IDeepCloneable
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/// This function allows a script to change the actual defensive stat values used when calculating damage.
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/// </summary>
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public virtual void ChangeDefensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint offensiveStat,
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ref uint value)
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ImmutableStatisticSet<uint> targetStats, ref uint value)
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{
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}
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@ -610,4 +610,8 @@ public abstract class Script : IDeepCloneable
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public virtual void ChangeCategory(IExecutingMove move, IPokemon target, byte hitIndex, ref MoveCategory category)
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{
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}
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public virtual void OnBeforeHit(IExecutingMove move, IPokemon target, byte hitIndex)
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{
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}
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}
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@ -62,13 +62,15 @@ public class ScriptContainer : IReadOnlyScriptContainer
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/// <summary>
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/// Removes the script from this container.
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/// </summary>
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public void Clear()
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public Script? Clear()
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{
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if (Script is not null)
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{
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Script.OnRemove();
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}
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var script = Script;
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Script = null;
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return script;
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}
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public void ClearWithoutRemoving()
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@ -83,7 +83,8 @@ public record ImmutableStatisticSet<T> where T : struct
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/// A set of statistics that can be changed.
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/// </summary>
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/// <typeparam name="T"></typeparam>
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public record StatisticSet<T> : ImmutableStatisticSet<T>, IEnumerable<T>, IDeepCloneable where T : struct
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public record StatisticSet<T> : ImmutableStatisticSet<T>, IEnumerable<(Statistic statistic, T value)>, IDeepCloneable
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where T : struct
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{
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/// <inheritdoc cref="StatisticSet{T}"/>
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public StatisticSet() : base(default, default, default, default, default, default)
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@ -214,14 +215,14 @@ public record StatisticSet<T> : ImmutableStatisticSet<T>, IEnumerable<T>, IDeepC
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}
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/// <inheritdoc />
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public virtual IEnumerator<T> GetEnumerator()
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public virtual IEnumerator<(Statistic, T)> GetEnumerator()
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{
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yield return Hp;
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yield return Attack;
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yield return Defense;
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yield return SpecialAttack;
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yield return SpecialDefense;
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yield return Speed;
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yield return (Statistic.Hp, Hp);
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yield return (Statistic.Attack, Attack);
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yield return (Statistic.Defense, Defense);
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yield return (Statistic.SpecialAttack, SpecialAttack);
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yield return (Statistic.SpecialDefense, SpecialDefense);
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yield return (Statistic.Speed, Speed);
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}
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/// <inheritdoc />
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@ -367,16 +368,16 @@ public record StatBoostStatisticSet : ClampedStatisticSet<sbyte>
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}
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/// <inheritdoc />
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public override IEnumerator<sbyte> GetEnumerator()
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public override IEnumerator<(Statistic, sbyte)> GetEnumerator()
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{
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yield return Hp;
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yield return Attack;
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yield return Defense;
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yield return SpecialAttack;
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yield return SpecialDefense;
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yield return Speed;
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yield return Evasion;
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yield return Accuracy;
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yield return (Statistic.Hp, Hp);
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yield return (Statistic.Attack, Attack);
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yield return (Statistic.Defense, Defense);
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yield return (Statistic.SpecialAttack, SpecialAttack);
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yield return (Statistic.SpecialDefense, SpecialDefense);
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yield return (Statistic.Speed, Speed);
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yield return (Statistic.Evasion, Evasion);
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yield return (Statistic.Accuracy, Accuracy);
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}
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}
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@ -8239,7 +8239,10 @@
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"flags": [
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"protect",
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"mirror"
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]
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],
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"effect": {
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"name": "present"
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}
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},
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{
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"name": "prismatic_laser",
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@ -8254,7 +8257,10 @@
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"recharge",
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"protect",
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"mirror"
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]
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],
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"effect": {
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"name": "requires_recharge"
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}
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},
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{
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"name": "protect",
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@ -8265,7 +8271,10 @@
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"priority": 4,
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"target": "Self",
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"category": "status",
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"flags": []
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"flags": [],
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"effect": {
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"name": "protect"
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}
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},
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{
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"name": "psybeam",
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@ -8279,7 +8288,11 @@
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"flags": [
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"protect",
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"mirror"
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]
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],
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"effect": {
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"name": "confuse",
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"chance": 10
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}
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},
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{
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"name": "psych_up",
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@ -8292,7 +8305,10 @@
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"category": "status",
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"flags": [
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"ignore-substitute"
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]
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],
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"effect": {
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"name": "psych_up"
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}
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},
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{
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"name": "psychic",
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@ -8306,7 +8322,14 @@
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"flags": [
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"protect",
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"mirror"
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]
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],
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"effect": {
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"name": "change_target_special_defense",
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"chance": 10,
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"parameters": {
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"amount": -1
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}
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}
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},
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{
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"name": "psychic_fangs",
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@ -8321,7 +8344,10 @@
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"contact",
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"protect",
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"mirror"
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]
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],
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"effect": {
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"name": "brick_break"
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}
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},
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{
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"name": "psychic_terrain",
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@ -8334,7 +8360,10 @@
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"category": "status",
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"flags": [
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"nonskybattle"
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]
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],
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"effect": {
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"name": "psychic_terrain"
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}
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},
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{
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"name": "psycho_boost",
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@ -8348,7 +8377,13 @@
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"flags": [
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"protect",
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"mirror"
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]
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],
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"effect": {
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"name": "change_user_special_attack",
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"parameters": {
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"amount": -2
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}
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}
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},
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{
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"name": "psycho_cut",
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@ -8362,7 +8397,10 @@
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"flags": [
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"protect",
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"mirror"
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]
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],
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"effect": {
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"name": "increased_critical_stage"
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}
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},
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{
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"name": "psycho_shift",
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@ -8376,7 +8414,10 @@
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"flags": [
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"protect",
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"mirror"
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]
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],
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"effect": {
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"name": "psycho_shift"
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}
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},
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{
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"name": "psyshock",
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@ -8390,7 +8431,10 @@
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"flags": [
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"protect",
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"mirror"
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]
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],
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"effect": {
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"name": "psyshock"
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}
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},
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{
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"name": "psystrike",
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@ -8404,7 +8448,10 @@
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"flags": [
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"protect",
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"mirror"
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]
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],
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"effect": {
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"name": "psyshock"
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}
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},
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{
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"name": "psywave",
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@ -8418,7 +8465,10 @@
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"flags": [
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"protect",
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"mirror"
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]
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],
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"effect": {
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"name": "psywave"
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}
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},
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{
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"name": "pulverizing_pancake",
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@ -8432,6 +8482,7 @@
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"flags": [
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"contact"
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]
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// No secondary effect
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},
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{
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"name": "punishment",
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@ -8446,7 +8497,10 @@
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"contact",
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"protect",
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"mirror"
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]
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],
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"effect": {
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"name": "punishment"
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}
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},
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{
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"name": "purify",
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@ -8461,7 +8515,10 @@
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"protect",
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"reflectable",
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"heal"
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]
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],
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"effect": {
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"name": "purify"
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}
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},
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{
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"name": "pursuit",
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@ -136,9 +136,10 @@ public class Gen7DamageCalculator(bool hasRandomness) : IDamageCalculator
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var origOffensiveStat = offensiveStat;
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executingMove.RunScriptHook(script =>
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script.ChangeOffensiveStatValue(executingMove, target, hitNumber, defensiveStat, ref offensiveStat));
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executingMove.RunScriptHook(script =>
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script.ChangeDefensiveStatValue(executingMove, target, hitNumber, origOffensiveStat, ref defensiveStat));
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script.ChangeOffensiveStatValue(executingMove, target, hitNumber, defensiveStat, targetStats,
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ref offensiveStat));
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executingMove.RunScriptHook(script => script.ChangeDefensiveStatValue(executingMove, target, hitNumber,
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origOffensiveStat, targetStats, ref defensiveStat));
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var modifier = (float)offensiveStat / defensiveStat;
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executingMove.RunScriptHook(script =>
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@ -18,7 +18,7 @@ public class Acupressure : Script
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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// If the target has no stats to raise, the move fails
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if (target.StatBoost.All(s => s == 6))
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if (target.StatBoost.All(s => s.value == 6))
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{
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move.GetHitData(target, hit).Fail();
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return;
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@ -1,3 +1,4 @@
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using PkmnLib.Static;
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using PkmnLib.Static.Moves;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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@ -7,7 +8,7 @@ public class FoulPlay : Script
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{
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/// <inheritdoc />
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public override void ChangeOffensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint _,
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ref uint value)
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ImmutableStatisticSet<uint> targetStats, ref uint value)
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{
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value = move.UseMove.Category == MoveCategory.Physical
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? target.BoostedStats.Attack
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57
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Present.cs
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57
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Present.cs
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@ -0,0 +1,57 @@
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using PkmnLib.Static.Moves;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "present")]
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public class Present : Script
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{
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private bool _isHealing;
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private byte _basePower;
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/// <inheritdoc />
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public override void OnBeforeHit(IExecutingMove move, IPokemon target, byte hitIndex)
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{
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var battleRandom = move.User.BattleData?.Battle.Random;
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if (battleRandom == null)
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return;
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var percentRoll = battleRandom.GetFloat() * 100.0;
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if (percentRoll < 20.0)
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{
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_isHealing = true;
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_basePower = 0;
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}
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else
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{
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_isHealing = false;
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_basePower = percentRoll switch
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{
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< 30 => 120,
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< 60 => 80,
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_ => 40,
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};
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}
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}
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/// <inheritdoc />
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public override void ChangeCategory(IExecutingMove move, IPokemon target, byte hitIndex, ref MoveCategory category)
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{
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if (_isHealing)
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category = MoveCategory.Status;
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}
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/// <inheritdoc />
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public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref byte basePower)
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{
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basePower = _basePower;
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}
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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if (!_isHealing)
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return;
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var healAmount = (ushort)(target.MaxHealth / 4);
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target.Heal(healAmount);
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}
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}
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25
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/PsychUp.cs
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25
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/PsychUp.cs
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@ -0,0 +1,25 @@
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using System;
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using PkmnLib.Static;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "psych_up")]
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public class PsychUp : Script
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{
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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var targetStats = target.StatBoost;
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var userStats = move.User.StatBoost;
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foreach (Statistic stat in Enum.GetValues(typeof(Statistic)))
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{
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var targetStat = targetStats.GetStatistic(stat);
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var userStat = userStats.GetStatistic(stat);
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if (targetStat != userStat)
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{
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userStats.SetStatistic(stat, targetStat);
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}
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}
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move.User.RecalculateBoostedStats();
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}
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}
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12
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/PsychicTerrain.cs
Normal file
12
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/PsychicTerrain.cs
Normal file
@ -0,0 +1,12 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "psychic_terrain")]
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public class PsychicTerrain : Script
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{
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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var battleData = move.User.BattleData;
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battleData?.Battle.SetTerrain(ScriptUtils.ResolveName<Terrain.PsychicTerrain>());
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}
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}
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19
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/PsychoShift.cs
Normal file
19
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/PsychoShift.cs
Normal file
@ -0,0 +1,19 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "psycho_shift")]
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public class PsychoShift : Script
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{
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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var statusScript = move.User.StatusScript;
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var targetStatusScript = target.StatusScript;
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if (statusScript.IsEmpty || !targetStatusScript.IsEmpty)
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{
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move.GetHitData(target, hit).Fail();
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return;
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}
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var script = statusScript.Clear();
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targetStatusScript.Set(script!);
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}
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}
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14
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Psyshock.cs
Normal file
14
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Psyshock.cs
Normal file
@ -0,0 +1,14 @@
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using PkmnLib.Static;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "psyshock")]
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public class Psyshock : Script
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{
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/// <inheritdoc />
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public override void ChangeDefensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint offensiveStat,
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ImmutableStatisticSet<uint> targetStats, ref uint value)
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{
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value = targetStats.Defense;
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}
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}
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19
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Psywave.cs
Normal file
19
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Psywave.cs
Normal file
@ -0,0 +1,19 @@
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using PkmnLib.Static.Utils;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "psywave")]
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public class Psywave : Script
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{
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/// <inheritdoc />
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public override void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
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{
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if (move.User.BattleData == null)
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return;
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|
||||
var random = move.User.BattleData.Battle.Random.GetInt(0, 10);
|
||||
var level = (uint)move.User.Level;
|
||||
var power = level.MultiplyOrMax(0.5f + 0.1f * random);
|
||||
damage = power;
|
||||
}
|
||||
}
|
21
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Punishment.cs
Normal file
21
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Punishment.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System.Linq;
|
||||
using PkmnLib.Static;
|
||||
|
||||
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
|
||||
|
||||
[Script(ScriptCategory.Move, "punishment")]
|
||||
public class Punishment : Script
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref byte basePower)
|
||||
{
|
||||
if (move.User.BattleData == null)
|
||||
return;
|
||||
|
||||
var totalPower = 60 + 20 * target.StatBoost.Count(x =>
|
||||
x.statistic is not Statistic.Accuracy and Statistic.Evasion && x.value > 0);
|
||||
if (totalPower > 200)
|
||||
totalPower = 200;
|
||||
basePower = (byte)totalPower;
|
||||
}
|
||||
}
|
18
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Purify.cs
Normal file
18
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Purify.cs
Normal file
@ -0,0 +1,18 @@
|
||||
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
|
||||
|
||||
[Script(ScriptCategory.Move, "purify")]
|
||||
public class Purify : Script
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
|
||||
{
|
||||
if (target.StatusScript.IsEmpty)
|
||||
{
|
||||
move.GetHitData(target, hit).Fail();
|
||||
return;
|
||||
}
|
||||
|
||||
target.ClearStatus();
|
||||
target.Heal(target.MaxHealth / 2);
|
||||
}
|
||||
}
|
@ -1,3 +1,5 @@
|
||||
using PkmnLib.Static;
|
||||
|
||||
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
|
||||
|
||||
[Script(ScriptCategory.Pokemon, "power_trick")]
|
||||
@ -5,14 +7,14 @@ public class PowerTrickEffect : Script
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public override void ChangeOffensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint defensiveStat,
|
||||
ref uint value)
|
||||
ImmutableStatisticSet<uint> targetStats, ref uint value)
|
||||
{
|
||||
value = defensiveStat;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void ChangeDefensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint offensiveStat,
|
||||
ref uint value)
|
||||
ImmutableStatisticSet<uint> targetStats, ref uint value)
|
||||
{
|
||||
value = offensiveStat;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user