Surprisingly, more moves
This commit is contained in:
@@ -136,9 +136,10 @@ public class Gen7DamageCalculator(bool hasRandomness) : IDamageCalculator
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var origOffensiveStat = offensiveStat;
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executingMove.RunScriptHook(script =>
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script.ChangeOffensiveStatValue(executingMove, target, hitNumber, defensiveStat, ref offensiveStat));
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executingMove.RunScriptHook(script =>
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script.ChangeDefensiveStatValue(executingMove, target, hitNumber, origOffensiveStat, ref defensiveStat));
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script.ChangeOffensiveStatValue(executingMove, target, hitNumber, defensiveStat, targetStats,
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ref offensiveStat));
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executingMove.RunScriptHook(script => script.ChangeDefensiveStatValue(executingMove, target, hitNumber,
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origOffensiveStat, targetStats, ref defensiveStat));
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var modifier = (float)offensiveStat / defensiveStat;
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executingMove.RunScriptHook(script =>
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@@ -18,7 +18,7 @@ public class Acupressure : Script
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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// If the target has no stats to raise, the move fails
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if (target.StatBoost.All(s => s == 6))
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if (target.StatBoost.All(s => s.value == 6))
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{
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move.GetHitData(target, hit).Fail();
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return;
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@@ -1,3 +1,4 @@
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using PkmnLib.Static;
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using PkmnLib.Static.Moves;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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@@ -7,7 +8,7 @@ public class FoulPlay : Script
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{
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/// <inheritdoc />
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public override void ChangeOffensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint _,
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ref uint value)
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ImmutableStatisticSet<uint> targetStats, ref uint value)
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{
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value = move.UseMove.Category == MoveCategory.Physical
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? target.BoostedStats.Attack
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57
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Present.cs
Normal file
57
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Present.cs
Normal file
@@ -0,0 +1,57 @@
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using PkmnLib.Static.Moves;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "present")]
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public class Present : Script
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{
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private bool _isHealing;
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private byte _basePower;
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/// <inheritdoc />
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public override void OnBeforeHit(IExecutingMove move, IPokemon target, byte hitIndex)
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{
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var battleRandom = move.User.BattleData?.Battle.Random;
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if (battleRandom == null)
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return;
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var percentRoll = battleRandom.GetFloat() * 100.0;
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if (percentRoll < 20.0)
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{
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_isHealing = true;
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_basePower = 0;
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}
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else
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{
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_isHealing = false;
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_basePower = percentRoll switch
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{
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< 30 => 120,
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< 60 => 80,
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_ => 40,
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};
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}
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}
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/// <inheritdoc />
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public override void ChangeCategory(IExecutingMove move, IPokemon target, byte hitIndex, ref MoveCategory category)
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{
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if (_isHealing)
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category = MoveCategory.Status;
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}
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/// <inheritdoc />
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public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref byte basePower)
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{
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basePower = _basePower;
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}
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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if (!_isHealing)
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return;
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var healAmount = (ushort)(target.MaxHealth / 4);
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target.Heal(healAmount);
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}
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}
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25
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/PsychUp.cs
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25
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/PsychUp.cs
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@@ -0,0 +1,25 @@
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using System;
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using PkmnLib.Static;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "psych_up")]
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public class PsychUp : Script
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{
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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var targetStats = target.StatBoost;
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var userStats = move.User.StatBoost;
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foreach (Statistic stat in Enum.GetValues(typeof(Statistic)))
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{
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var targetStat = targetStats.GetStatistic(stat);
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var userStat = userStats.GetStatistic(stat);
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if (targetStat != userStat)
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{
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userStats.SetStatistic(stat, targetStat);
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}
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}
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move.User.RecalculateBoostedStats();
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}
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}
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12
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/PsychicTerrain.cs
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12
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/PsychicTerrain.cs
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@@ -0,0 +1,12 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "psychic_terrain")]
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public class PsychicTerrain : Script
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{
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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var battleData = move.User.BattleData;
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battleData?.Battle.SetTerrain(ScriptUtils.ResolveName<Terrain.PsychicTerrain>());
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}
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}
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19
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/PsychoShift.cs
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19
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/PsychoShift.cs
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@@ -0,0 +1,19 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "psycho_shift")]
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public class PsychoShift : Script
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{
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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var statusScript = move.User.StatusScript;
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var targetStatusScript = target.StatusScript;
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if (statusScript.IsEmpty || !targetStatusScript.IsEmpty)
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{
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move.GetHitData(target, hit).Fail();
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return;
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}
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var script = statusScript.Clear();
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targetStatusScript.Set(script!);
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}
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}
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14
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Psyshock.cs
Normal file
14
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Psyshock.cs
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@@ -0,0 +1,14 @@
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using PkmnLib.Static;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "psyshock")]
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public class Psyshock : Script
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{
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/// <inheritdoc />
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public override void ChangeDefensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint offensiveStat,
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ImmutableStatisticSet<uint> targetStats, ref uint value)
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{
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value = targetStats.Defense;
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}
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}
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19
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Psywave.cs
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19
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Psywave.cs
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@@ -0,0 +1,19 @@
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using PkmnLib.Static.Utils;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "psywave")]
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public class Psywave : Script
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{
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/// <inheritdoc />
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public override void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
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{
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if (move.User.BattleData == null)
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return;
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var random = move.User.BattleData.Battle.Random.GetInt(0, 10);
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var level = (uint)move.User.Level;
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var power = level.MultiplyOrMax(0.5f + 0.1f * random);
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damage = power;
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}
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}
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21
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Punishment.cs
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21
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Punishment.cs
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@@ -0,0 +1,21 @@
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using System.Linq;
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using PkmnLib.Static;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "punishment")]
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public class Punishment : Script
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{
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/// <inheritdoc />
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public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref byte basePower)
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{
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if (move.User.BattleData == null)
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return;
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var totalPower = 60 + 20 * target.StatBoost.Count(x =>
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x.statistic is not Statistic.Accuracy and Statistic.Evasion && x.value > 0);
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if (totalPower > 200)
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totalPower = 200;
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basePower = (byte)totalPower;
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}
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}
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18
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Purify.cs
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18
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Purify.cs
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@@ -0,0 +1,18 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "purify")]
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public class Purify : Script
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{
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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if (target.StatusScript.IsEmpty)
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{
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move.GetHitData(target, hit).Fail();
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return;
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}
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target.ClearStatus();
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target.Heal(target.MaxHealth / 2);
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}
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}
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@@ -1,3 +1,5 @@
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using PkmnLib.Static;
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namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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[Script(ScriptCategory.Pokemon, "power_trick")]
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@@ -5,14 +7,14 @@ public class PowerTrickEffect : Script
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{
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/// <inheritdoc />
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public override void ChangeOffensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint defensiveStat,
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ref uint value)
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ImmutableStatisticSet<uint> targetStats, ref uint value)
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{
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value = defensiveStat;
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}
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/// <inheritdoc />
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public override void ChangeDefensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint offensiveStat,
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ref uint value)
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ImmutableStatisticSet<uint> targetStats, ref uint value)
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{
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value = offensiveStat;
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}
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