Surprisingly, more moves
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@@ -119,6 +119,8 @@ internal static class MoveTurnExecutor
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break;
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var hitIndex = i;
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executingMove.RunScriptHook(x => x.OnBeforeHit(executingMove, target, hitIndex));
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var useMove = executingMove.UseMove;
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var hitType = useMove.MoveType;
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executingMove.RunScriptHook(x => x.ChangeMoveType(executingMove, target, hitIndex, ref hitType));
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