More move effects
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namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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[Script(ScriptCategory.Pokemon, "fire_spin")]
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public class FireSpinEffect : Script
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{
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private readonly IPokemon _owner;
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public FireSpinEffect(IPokemon owner)
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{
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_owner = owner;
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}
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/// <inheritdoc />
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public override void OnEndTurn(IBattle battle)
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{
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_owner.Damage(_owner.BoostedStats.Hp / 8, DamageSource.Misc);
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}
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/// <inheritdoc />
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public override void PreventSelfRunAway(IFleeChoice choice, ref bool prevent) => prevent = true;
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/// <inheritdoc />
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public override void PreventSelfSwitch(ISwitchChoice choice, ref bool prevent) => prevent = true;
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}
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